Account Access
Solo needs an agreed window for the booster to use your account. Duo lets you join from your own login.
Order the result in net wins.
Set how many net wins you want on an already calibrated account. Each defeat must be offset by another victory before the order reaches its goal. Choose Solo for account play or Duo to join the matches yourself.

Solo needs an agreed window for the booster to use your account. Duo lets you join from your own login.
Changing the goal or options can change the price. Settle the revised scope before play continues.
Cancel before work begins for a full refund. Once play is underway, refunds cover the part still unfinished.
Read Refund PolicySelect three or more preferences, checking eligibility for Ranked services. A portrait selection does not unlock a hero in-game; bans and match availability still apply.
Mark the hours when the account is available for Solo play.
Add a date to plan its hours; select it again to clear it.
Set a window for each selected date. All hours use the displayed time zone, so check it before saving your availability.
Leave dates open to arrange them before play, or add your available days here.
Flexible · Arrange Times Before Play
Example: an order for five net wins is complete at seven wins and two losses: 7 − 2 = 5. At five wins and two losses, only three net wins are complete. The match count can therefore grow while the purchased net-win target stays the same.
The finish line is that net result. Your ending badge depends on your starting RP and the points gained or lost in each match. If reaching a particular subrank matters more than the win count, choose Rank Boosting instead.
Select the badge you hold now: it sets the calculator’s price per net win. An Initiate order for five net wins costs $9.00 before extras. With Duo it is $15.75; adding Hero Pool as well brings it to $17.10. These are calculator examples, with both surcharges applied separately to the base price.
Use the region where you normally play. For Duo, your current rank must fit the game’s party limits and your dates must allow you to play full matches. For Solo, those dates are account-access windows instead. Check Ranked access and calibration before ordering Ranked Wins.
At the selected net-win count. Two accounts can finish the same five-net-win order at different ranks because their starting RP and per-match point changes differ. Use the rank calculator if the badge itself is your required outcome.
Complete Calibration first. Ranked Wins needs a visible starting rank, Ranked access and no active matchmaking restrictions. If the queue is still locked, check both the account’s 60 Standard wins and the requirement for three heroes with 15 each.
You play the matches on your own account alongside the booster, and the base price increases by 75%. Ranked partners must be within one full rank; Eternus partners must both be Eternus and within three subranks. Schedule time when you can stay for full games, rather than only providing account access.
The optional Hero Pool adds 15% of the base price and records at least three preferences. Check that each has 15 Standard wins before selecting it for Ranked. The order still counts net wins across the service; it is not a separate win quota for every selected hero, and availability can vary by match.
The standard start is 30–60 minutes after confirmation, or a later agreed session. Losses can increase the games needed, so a net-win quantity is not a fixed delivery time. Before play starts, cancellation is fully refundable; afterward, only the unfinished portion is refundable under the Refund Policy.